Sebenernya sih konsep game ini simple, kita tinggal ngerandom simbolnya aja.
so, come on we checked a game !
cekidot !!
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.IO;
namespace ConsoleApplication12
{
class Program
{
struct unit
{
public int x;
public int y;
public string Player;
public char Symbol;
public ConsoleColor color;
}
static void PrintAtPosition(int x, int y, string player, ConsoleColor color)
{
Console.SetCursorPosition(x, y);
Console.ForegroundColor = color;
Console.Write(player);
}
static void PrintAtPosition(int x, int y, char Symbol, ConsoleColor color)
{
Console.SetCursorPosition(x, y);
Console.ForegroundColor = color;
Console.Write(Symbol);
}
static void PrintStringAtPosition(int x, int y, string text, ConsoleColor color)
{
Console.SetCursorPosition(x, y);
Console.ForegroundColor = color;
Console.Write(text);
}
static string today = DateTime.Now.ToString("dd-MM-yyyy");
static void WriteScore()
{
Console.Clear();
Console.ForegroundColor = ConsoleColor.Black;
Console.BackgroundColor = ConsoleColor.White;
for (int i = 0; i < 80; i++)
{
Console.Write("x");
Thread.Sleep(20);
}
Console.ResetColor();
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine("\t\t\t\tGOOD JOB!!");
Console.WriteLine();
Console.WriteLine("\t\tthanks, cause you want try to save our earth from meteor");
Console.WriteLine();
Console.WriteLine("\t\t\tHave A nice Day !!");
Console.ForegroundColor = ConsoleColor.Black;
Console.BackgroundColor = ConsoleColor.White;
for (int i = 0; i < 80; i++)
{
Console.Write("x");
Thread.Sleep(20);
}
Console.WriteLine();
FileStream Fs = new FileStream("c:/score.txt", FileMode.Append, FileAccess.Write);
StreamWriter w = new StreamWriter(Fs);
Console.ResetColor();
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Red;
Console.SetCursorPosition(30, 10);
Console.WriteLine("Enter Your Name : ");
Console.ForegroundColor = ConsoleColor.White;
Console.SetCursorPosition(30, 11);
string Name = Console.ReadLine();
w.Write("Name : {0}", Name);
w.Write(" | ");
w.Write("Date : {0}", today);
Console.WriteLine();
w.Flush();
w.Close();
Fs.Close();
Console.WriteLine("your name has been entered !");
Replay:
Console.WriteLine("Do you want to play again ? press (Y) or (N)");
string playagain = Console.ReadLine().ToLower();
switch (playagain)
{
case "y":
play();
break;
case "n":
Console.Clear();
Main();
break;
default:
Console.WriteLine("Wrong choice ! please repeat again !! ");
Console.ForegroundColor = ConsoleColor.Red;
Console.BackgroundColor = ConsoleColor.White;
Console.Write("Advice : ");
Console.ForegroundColor = ConsoleColor.Black;
Console.Write("You can only choice 1 or 2");
Console.ResetColor();
Console.ResetColor();
Console.Clear();
goto Replay;
}
}
public static void play()
{
Random RandGen = new Random();
List<unit> Meteor = new List<unit>();
int livesCount = 3;
int score = 0;
int time;
char[] symbolList = { '*', 'o', '.' };
int speed = 0;
unit ship = new unit();
ship.x = 79;
ship.y = (Console.WindowHeight / 2);
ship.Player = "[]";
while (true)
{
bool hitted = false;
{
unit newinmeteor = new unit();
newinmeteor.x = RandGen.Next(0, Console.WindowLeft / 2);
newinmeteor.y = Console.WindowTop / 2;
newinmeteor.color = ConsoleColor.Blue;
newinmeteor.Symbol = symbolList[RandGen.Next(0, 2)];
Meteor.Add(newinmeteor);
if (Console.KeyAvailable)
{
ConsoleKeyInfo keyPressed = Console.ReadKey(true);
while (Console.KeyAvailable) { Console.ReadKey(true); }
if (keyPressed.Key == ConsoleKey.UpArrow)
{
if (ship.y > 0)
{
ship.y--;
}
}
if (keyPressed.Key == ConsoleKey.DownArrow)
{
if (ship.y < Console.WindowHeight / 2)
{
ship.y++;
}
}
if (keyPressed.Key == ConsoleKey.Enter)
{
Console.WriteLine("i");
}
if (keyPressed.Key == ConsoleKey.P)
{
Console.ForegroundColor = ConsoleColor.Yellow;
Console.Write("\nEnter The time who you Want to pause (on second) : ");
int Pause = Convert.ToInt32(Console.ReadLine());
Thread.Sleep(Pause * 1000);
}
List<unit> newList = new List<unit>();
for (int i = 0; i < 1000; i++)
{
unit KindMeteor = Meteor[i];
unit MeteorMoved = new unit();
MeteorMoved.x = KindMeteor.x + 1;
MeteorMoved.y = KindMeteor.y;
MeteorMoved.color = KindMeteor.color;
MeteorMoved.Symbol = KindMeteor.Symbol;
if (MeteorMoved.Symbol != '+' && MeteorMoved.x == ship.x && MeteorMoved.y == ship.y)
{
hitted = true;
livesCount--;
Console.Beep();
speed = 0;
if (livesCount <= 3 && livesCount > 0)
{
PrintAtPosition(44, 2, "Try Again ", ConsoleColor.Red);
Console.ReadKey();
}
else
{
while (false) ;
Console.SetCursorPosition(45, 2);
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Game over !!");
WriteScore();
Console.ReadKey();
break;
}
break;
}
if (MeteorMoved.y > Console.WindowHeight)
{
newList.Add(MeteorMoved);
}
else
{
score++;
}
Meteor = newList;
Console.Clear();
if (hitted)
{
PrintAtPosition(ship.x, ship.y, 'X', ConsoleColor.Red);
Meteor.Clear();
}
else
{
PrintAtPosition(ship.x, ship.y, ship.Symbol, ship.color);
}
foreach (unit Meteors in Meteor)
{
PrintAtPosition(Meteors.x, Meteors.y, Meteors.Symbol, Meteors.color);
}
for (int a = 5; a < 25; a++)
{
PrintAtPosition(0, a, '|', ConsoleColor.Gray);
}
PrintStringAtPosition(30, 0, "Today: " + today, ConsoleColor.Cyan);
PrintStringAtPosition(10, 2, "Lives: " + livesCount, ConsoleColor.Green);
PrintStringAtPosition(22, 2, "Score: " + score, ConsoleColor.Green);
PrintStringAtPosition(33, 2, "Speed: " + speed, ConsoleColor.Green);
if (speed < 210)
{
speed++;
}
Thread.Sleep(250 - speed);
}
}
}
}
}
class MainInterface
{
static void Main()
{
//Main menu
for (int i = 0; i < 79; i++)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.Write("=");
Thread.Sleep(13);
Console.ResetColor();
}
Console.WriteLine();
Console.BackgroundColor = ConsoleColor.Red;
Console.WriteLine("\t\t\tWelcome On Galaxy Impact game ! ");
Console.WriteLine("\t\t\tKeep Away From The meteor !!! ");
Console.ResetColor();
for (int i = 0; i < 79; i++)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.Write("=");
Thread.Sleep(13);
}
Console.WriteLine();
Console.Write("\t\t\t|");
Console.WriteLine("1. Play");
Console.Write("\t\t\t|");
Console.WriteLine("2. Rule Of Game");
Console.Write("\t\t\t|");
Console.WriteLine("3. View Score");
Console.Write("\t\t\t|");
Console.WriteLine("4. Delete Score");
Console.Write("\t\t\t|");
Console.WriteLine("5. About");
Console.Write("\t\t\t|");
Console.WriteLine("6. Exit");
Console.Write("\n\t\t\t");
Console.Write(" Your Choice : ");
Console.ForegroundColor = ConsoleColor.Gray;
string Choice = Console.ReadLine();
Console.ResetColor();
int P = Int32.Parse(Choice);
switch (P)
{
case 1:
play();
break;
}
}
}
}
}
Tampilkan postingan dengan label Pemrograman (C#). Tampilkan semua postingan
Tampilkan postingan dengan label Pemrograman (C#). Tampilkan semua postingan
Selasa, 01 April 2014
Kamis, 27 Maret 2014
How to make A Simple game with Console Application On C# (Suit China)
This is example How to make A Simple game with Console Application On C#?
Nah ini contoh kodingan Sederhana untuk membuat game suit china . tau kan suit china ? yang isinya gunting,kertas dan batu . well, langsung aja di check Syntaxnya . Cekidot !
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Timers;
using System.IO;
namespace PROJECT
{
class Program
{
public static void PlayervsComputer()
{
Console.Clear();
string playerChoice;
string computerChoice;
string[] RPS = { "B", "K", "G" };
Random ranNumberGenerator = new Random();
int LivesCount = 3;
int Menang = 0;
Console.WriteLine("Masukkan Nama Anda : ");
string Nama = Console.ReadLine();
do
{
Console.Clear();
Console.ForegroundColor = ConsoleColor.Green;
Console.SetCursorPosition(0, 0);
Console.WriteLine("Kesempatan : {0}", LivesCount);
Console.SetCursorPosition(62, 0);
Console.WriteLine("Kemenangan : {0}", Menang);
Console.ResetColor();
Console.SetCursorPosition(0, 3);
for (int i = 0; i < 80; i++)
{
Console.Write("=");
}
Console.WriteLine("");
Console.WriteLine();
Console.Write("Pilih (B) Untuk Batu , (K) untuk Kertas, (G) Untuk Gunting : ");
playerChoice = Console.ReadLine().ToUpper();
switch (playerChoice)
{
case "B":
case "K":
case "G":
computerChoice = RPS[ranNumberGenerator.Next(RPS.Length)];
for (int i = 0; i < 5; i++)
{
Console.Write(".");
Thread.Sleep(200);
}
Console.WriteLine();
Console.WriteLine("Pilihan Computer: " + computerChoice);
if (computerChoice == playerChoice)
{
Console.WriteLine("Pilihan anda dan Computer sama");
Console.WriteLine("Seri !");
}
else
{
switch (computerChoice)
{
case "B":
if (playerChoice == "K")
{
Console.WriteLine("Paper wraps Rock!");
Console.WriteLine("Selamat {0} !!", Nama + " Anda Menang");
Menang++;
}
else
{
Console.WriteLine("Rock smashes Scissors!");
Console.WriteLine("Maaf, anda kalah !");
Console.Beep();
LivesCount--;
}
break;
case "K":
if (playerChoice == "B")
{
Console.WriteLine("Paper wraps Rock!");
Console.WriteLine("Maaf, Anda Kalah!");
Console.Beep();
LivesCount--;
}
else
{
Console.WriteLine("Scissors cut Paper!");
Console.WriteLine("Selamat {0} !!", Nama + " Anda Menang");
Menang++;
}
break;
case "G":
if (playerChoice == "K")
{
Console.WriteLine("Scissors cut Paper!");
Console.WriteLine("Maaf, Anda Kalah!");
Console.Beep();
LivesCount--;
}
else
{
Console.WriteLine("Rock smashes Scissors!");
Console.WriteLine(" Selamat {0} !!", Nama + " Anda Menang");
Menang++;
}
break;
}
}
break;
default:
Console.WriteLine("Pilihan Anda Tidak Terdapat dalam Menu !!");
break;
}
Console.ReadLine();
} while (LivesCount != 0);
Console.SetCursorPosition(32, 0);
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Game Over !");
Console.ResetColor();
Console.ReadLine();
Console.Clear();
Console.ForegroundColor = ConsoleColor.Yellow;
for(int i = 0 ; i < 80 ; i++)
{
Console.Write("=");
Thread.Sleep(10);
}
Console.ResetColor();
Console.BackgroundColor = ConsoleColor.Yellow;
Console.ForegroundColor = ConsoleColor.Black;
Console.WriteLine("Hello {0} !!", Nama);
Console.WriteLine("Anda sudah bermain dengan sangat baik !");
Console.WriteLine("Score anda adalah : {0}", Menang);
Console.ResetColor();
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Yellow;
for (int i = 0; i < 80; i++)
{
Console.Write("=");
Thread.Sleep(10);
}
Console.ReadLine();
}
public static void PlayervsPlayer()
{
Console.WriteLine("Masukkan Nama untuk pemain Pertama : ");
string Name1 = Console.ReadLine();
Console.WriteLine("Masukkan Nama untuk pemain Kedua : ");
string Name2 = Console.ReadLine();
Console.Clear();
int LivesCount1 = 3;
int LivesCount2 = 3;
int Player1Menang = 0;
int Player2Menang = 0;
do
{
Console.Clear();
Console.ForegroundColor = ConsoleColor.Green;
Console.SetCursorPosition(0, 0);
Console.WriteLine("Kesempatan Player 1 : {0}", LivesCount1);
Console.SetCursorPosition(0, 1);
Console.WriteLine("Kemenangan : {0}", Player1Menang);
Console.WriteLine();
Console.SetCursorPosition(50, 0);
Console.WriteLine("Kesempatan Player 2 : {0}", LivesCount2);
Console.SetCursorPosition(50, 1);
Console.WriteLine("Kemengan Player 2 : {0}", Player2Menang);
Console.WriteLine();
Console.WriteLine("{0}", Name1 + " Mulai");
Console.Write("Pilih B, K, G : ");
string player1Choice = Console.ReadLine().ToUpper();
Console.Clear();
Console.SetCursorPosition(0, 0);
Console.SetCursorPosition(0, 0);
Console.WriteLine("Kesempatan Player 1 : {0}", LivesCount1);
Console.SetCursorPosition(0, 1);
Console.WriteLine("Kemenangan : {0}", Player1Menang);
Console.WriteLine();
Console.SetCursorPosition(50, 0);
Console.WriteLine("Kesempatan Player 2 : {0}", LivesCount2);
Console.SetCursorPosition(50, 1);
Console.WriteLine("Kemengan Player 2 : {0}", Player2Menang);
Console.WriteLine();
Console.WriteLine("{0}", Name2 + " Mulai");
Console.Write("Pilih B, K, G : ");
string Player2Choice = Console.ReadLine().ToUpper();
switch (player1Choice)
{
case "B":
case "K":
case "G":
Console.WriteLine("Pilihan Player 1 : " + player1Choice);
Console.WriteLine("Pilihan Player 2 : " + Player2Choice);
if (player1Choice == Player2Choice)
{
Console.WriteLine("Pilihan {0}",Name1 + "dan {1}",Name2 + " sama");
Console.WriteLine("Seri !");
}
else
{
switch (Player2Choice)
{
case "B":
if (player1Choice == "K")
{
Console.WriteLine("Paper wraps Rock!");
Console.WriteLine("Selamat {0} !!",Name1 + "Anda Menang");
Player1Menang++;
LivesCount2--;
}
else
{
Console.WriteLine("Rock smashes Scissors!");
Console.WriteLine("Selamat {0} ", Name2 + " anda Menang");
Player2Menang++;
LivesCount1--;
}
break;
case "K":
if (player1Choice == "B")
{
Console.WriteLine("Paper wraps Rock!");
Console.WriteLine("Selamat {0} ", Name2 + " anda Menang");
Player2Menang++;
LivesCount1--;
}
else
{
Console.WriteLine("Scissors cut Paper!");
Console.WriteLine("Selamat {0} !!", Name1 + "Anda Menang");
Player1Menang++;
LivesCount2--;
}
break;
case "G":
if (player1Choice == "K")
{
Console.WriteLine("Scissors cut Paper!");
Console.WriteLine("Selamat {0} ", Name2 + " anda Menang");
Player2Menang++;
LivesCount1--;
}
else
{
Console.WriteLine("Rock smashes Scissors!");
Console.WriteLine("Selamat {0} !!", Name1 + "Anda Menang");
Player1Menang++;
LivesCount2--;
}
break;
}
}
break;
default:
Console.WriteLine("Pilihan Anda Tidak Terdapat dalam Menu !!");
break;
}
Console.ReadLine();
} while((LivesCount1 !=0)||(LivesCount2 !=0));
}
static void PeraturanPermainan()
{
Console.Clear();
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine("<=================================================>");
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Yellow;
Console.BackgroundColor = ConsoleColor.DarkYellow;
Console.WriteLine(" 0 0 0 0 0 0 00000 ");
Console.WriteLine(" 0 0 0 0 0 0 ");
Console.WriteLine(" 0 0 0 0 0 0 0000 ");
Console.WriteLine(" 0 0 0 0 0 0 ");
Console.WriteLine(" 0 0 00000 00000 00000 ");
Console.ResetColor();
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine("<=================================================>");
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Blue;
Console.BackgroundColor = ConsoleColor.White;
Console.WriteLine("Game ini sangat simple dan mudah untuk dimengerti");
Console.WriteLine("Anda Cukup Memilih Gunting (G), Kertas (K) Atau Batu (B)");
Console.WriteLine("Disini Terdapat Dua Pilihan");
Console.WriteLine("Jika Anda meimilih Player vs Computer, Maka Anda Akan Menghadapi Computer");
Console.WriteLine("Kesempatan Anda Untuk Menang hanya 3 kali");
Console.WriteLine("Gunakan feeling untuk menang agar anda mampu menjadi pemilik Nilai Tertinggi!!");
Console.WriteLine("Jika Anda Memilih Player vs Player, Maka Anda melakukan Duel Melawan Teman Anda");
Console.WriteLine("Anda Juga Bisa Live Chat lho dengan teman Anda");
Console.WriteLine("Yang lebih dulu menang 3 kali kesempatan Maka dialah Pemenangnya");
Console.WriteLine("Keep Calm and having fun with this game !!!!");
Console.ResetColor();
Console.ResetColor();
Console.BackgroundColor = ConsoleColor.White;
Console.ForegroundColor = ConsoleColor.DarkCyan;
Console.WriteLine("\nPress Any Key to Continue");
Console.ResetColor();
Console.ResetColor();
Console.SetCursorPosition(32, 20);
Console.WriteLine("--Terima Kasih--");
Console.ReadKey();
}
static void TentangGame()
{
Console.Clear();
Console.ForegroundColor = ConsoleColor.Magenta;
Console.WriteLine("Flashback ke massa kecil, game ini cukup populer dengan nama suit china");
Console.WriteLine("game ini terdiri dari gunting, kertas dan batu");
Console.WriteLine("andaikan anda kalah maka akan ada hukuman yang terjadi");
Console.WriteLine("nah, game ini hadir dengan konteks yang berbeda");
Console.WriteLine("dimana Anda bisa memecahkan rekor untuk menang");
Console.WriteLine("Game Ini Terlahir Karena adanya Tugas Project di @CCIT-FTUI ");
Console.WriteLine("Credits : - Anjar Puspitasari");
Console.WriteLine(" - Falah Achmad Bagusti");
Console.WriteLine(" - Muhammad Fahmi Rukmana");
Console.WriteLine("Ingin Tahu bagaimana Cara membuat game ini ?");
Console.WriteLine("Kunjungi, www.Falahachmadbagusti.blogspot.com");
for (int i = 0; i < 43; i++)
{
Console.ForegroundColor = ConsoleColor.White;
Console.Write("-");
Thread.Sleep(20);
Console.ResetColor();
}
Console.WriteLine("\n\t\tThank you !\n");
for (int i = 0; i < 43; i++)
{
Console.ForegroundColor = ConsoleColor.White;
Console.Write("-");
Thread.Sleep(20);
Console.ResetColor();
}
Console.ReadKey();
}
public static void Main()
{
for (int i = 0; i < 80; i++)
{
Console.Write("=");
Thread.Sleep(10);
}
Console.BackgroundColor = ConsoleColor.Blue;
Console.WriteLine("Selamat datang di <> ");
Console.WriteLine("--> GAME TEMPOE DOLOE <--");
Console.WriteLine("");
Console.ResetColor();
for (int i = 0; i < 80; i++)
{
Console.Write("=");
Thread.Sleep(10);
}
Console.WriteLine("1. Player VS Computer");
Console.WriteLine("2. Player VS Player");
Console.WriteLine("3. Peraturan Permainan ");
Console.WriteLine("4. Nilai Tertinggi");
Console.WriteLine("5. Tentang Game");
Console.WriteLine("6. Keluar");
Console.Write("Pilihan Anda: ");
int Choice = Convert.ToInt32(Console.ReadLine());
switch (Choice)
{
case 1:
PlayervsComputer();
Console.Clear();
Main();
break;
case 2:
PlayervsPlayer();
Console.Clear();
Main();
break;
case 3 :
PeraturanPermainan();
Console.Clear();
Main();
break;
case 5 :
TentangGame();
Console.Clear();
Main();
break;
case 6:
Console.WriteLine("Terima Kasih telah mencoba game ini. jangan bosan-bosan ya !!");
break;
default:
Console.WriteLine("Maaf, Pilihan anda tidak terdapat pada menu");
Console.ReadKey();
Main();
break;
}
}
}
}
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